A jack of all trades relic hunter
- Drow, Rogue
- Artful dodger
- Background: Born under bad sign (Cha)
- Str 10, Con 10, Dex 16, Int 14, Wis 11, Cha 18.
- Str 10, Con 10, Dex 14, Int 14, Wis 11, Cha 16.
- AC: 13 Fort: 10 Reflex: 15 Will: 14
- HP: 30 Surges: 6 Surge Value: 7
- Acrobatics, Bluff, History, Intimidate, Stealth, Thievery
- Jack of all trades
- 1, At-Will: Sly Flourish
- 1, At-Will: Piercing Strike
- 1, Encounter: Positioning Strike
- 1, Daily: Confounding Attack
- Hand crossbow, dagger, crossbow bolts x 1
- Backpack – fishhook, line and fishing rod, fishing net, Flint and steel, Rations x 10, Rope 50ft, Waterskins, thieves’ tools, sunrods x 2
- In storage (at inn) – Disguise kit, merchant’s scale, sealing wax, signet ring, ink vial, ink pen, paper sheets x2, parchment sheets x4, case (for map or scroll), crossbow bolts x 2, short sword
- Age: ??? – wandering for last 25 years
- Height: 5’ 6” Weight: 130
- Skin: Smooth ebony marred with scars and runic sigils
- Eye: Red Hair: White short cropped hair
- Disguised: Fair olive skin with grey eyes and brunette hair
- Religion: Faithless Profession: Treasure hunter/courier
To awake alone – 10 Lunecycle, 975 post-awakening
I wake without clothes or memories though I thought in the fey language of my lineage. My muscles remembered the sword katas unknown to the races I have encountered thus far. I can only assume they are Elnarian in nature. I felt the mystic and holy power of my surroundings the trees amplifying this elusive magical hum. I recognized the sigils on the trees but know they are signs of divination the fey courtesans of the far southeast. Perhaps they were responsible for the multitude of scars and degrading tattoos I found covering my body. I am sure they were responsible for the loss of my memory and the throbbing pain coursing through my body.
Forcing my body up seemed like eternity as every nerve in my body coarsed with jolts of lightning. I am sure anyone watching my long ascent upright would believe me possessed or victim of a degenerative disease. Once I left that grove of infernal sigils, I found less pain though the mystic feel remained and I could almost feel the pull of home originating somewhere in this wood. Wandering aimlessly through the woods looking for food in the roots of flora, I found a cache of items and clothes buried and bound in leather. This book was in the trove with a single passage aside from my name, “Be careful, they found us.” My paranoia forced me to leave the soothing energies of the wood to the paths leading to fortified Dimson.
The Dwarf Job – 5 Lunecycle, 976 post-awakening
I found myself slinking out of the intoxicating comfort of the forest to the oppressive earthen walls of Dimson, it’s road felt unyielding in my soft shoes. I found my way in and as fortune would have it I found a desperate merchant by the name of Oldag. My initial stroll through fortress city this female dwarf eyed me as for what I was a desperate soul in need of a purpose. “Down on ye luck blackie? I got a way for ya to make a quick coin or two if ya survive. You could prove yeself better than those lanky fairskin double-crossers that came through a while back.” Apparently a troupe of Eladrin came through with interests of the ruins in the mountains and Oldag hired them to find a pick of some sort, a family heirloom. She warned that the smarmy bastards probably trapped the mine and they would probably be interested in the Elvish temple ruins below the mines.
Lost is an understatement, the winding paths of the Autor mountains were horrid confusing and exhausting. Somehow the cavern entrance found me and I continued my winding trek through the crisscrossing tunnels. I went extremely slow looking for any odd panels, wires or other trap switching mechanism. I am unsure how long it took me to finally find the pick but I do have to say the blue-hue mushrooms did sustain my journey quite well. I can only imagine why the Eladrins were only interested in what was below the mine and not the pick so curiosity got the better of me and I journeyed deeper into the mines. I found altars painted in blood unused for who knows how long. I drew a few of the sigils I found in hopes someone may know what was written on the halls. The script seemed to burn into the back of my head as if some being was living within them calling me back into open arms. My curiosity continued to move my cautious silent feet onward. Here is where my adventure met actual people if one would call dirty filthy Eladrins people. I sneaked on the outskirts of their camp and stole what I later found was a pack filled with books and a journal. Needless to say I did not stay in the caves long enough to see if they knew of my theft.
Fortune was with me, I somehow felt the path back much easier and clearer than my laborious initial route. When I returned to Oldag, she was surprised my lanky ass had the guts to return until I gave her the pick and a few trickets I found in the ruins. She explained that believing I had died or ran off with her heirloom to get more money from the priceless artifact. I was given a nice bag of coin and a few options on assignments to complete. The jobs pertaining to old ruins received my approval through before I left I decided to take Oldag easiest offer first. Blackmail a competitor, the opposing merchant was apparently hiring a pack of gnolls to enact a ‘tax’ on a few of the routes into Dimson. Apparently this was not a problem for Oldag but she wanted in on the action. I was hired to recreate a letter from Grikon, the merchant would possibly send to the bandits. After stealing a few traveling letters from Grikon’s associate I was able to reproduce his seal and writing before I returned the caravan notes. The old gnome merchant took the bait and fake letters hook and sinker with the proper motivation for partnership Oldag and he found a nice partnership. After traveling and relieving some ruins of treasures for the new merchant partners. Grikon had a letter he wanted me to send to Bres for him. I found myself journeying through the familiar forest of my awakening.
A letter to Bres – 9 Lunecycle, 982 post-awakening
Sojourn across Sorkoni – 7 Lunecycle, 989 post-awakening
Rumble in Hidor – 3 Lunecycle, 997 post-awakening
To the Seas – 9 Lunecycle, 998 post-awakening
An unassuming Irbond tavern – 4 Lunecycle, 1000 post-awakening